


Manipulation of Digital Media Through the investigation and ‘play’ of various digital medium, an inspirational body of work is generated. In the same way an architectural sketch becomes a catalyst for imagination; the imaginative perception of two dimensional planes and three dimensional shapes become the project generator.
The UTS Tower is taken, split into four and distributed across the site. The podium space is elevated, linking the new slender towers at multiple points creating large flexible teaching spaces. 
Times Square
"Building in emerging neighborhoods is a risk that has often proved fatal in recent years. When there is no built environment upon which to found our work...we have to turn the question around: what qualities can we bring to this future? We can respond positively to an uncertainty by using its most positive attribute, that is, mystery. Mystery is never far from seduction. When the surroundings are too neutral we must create a transition, a distance between them, and us, not as a retreat into ourselves, but as a means to establish conditions that will allow a particular territory to blossom. In other words we need to bring value to the context, whatever it may be. For this we must establish a presence, an identity. I propose to materialise the context by creating an exceptional urban building respecting the planned layout of the site. It will be a volume, a mysterious parallelepiped that changes under the light of day and night whose interior can only be guessed at. At night the volume will come alive with images, colors, and lights expressing the life going on inside. The interior is a world in itself, complex and diversified..." (Jean Nouvel)
Perhaps most compelling about the digital screen in this architecture is that is no longer a visual tool that we simply observe once or twice, but rather it is fully inhabited. The people moving around heighten the visual seduction and the changing projected images provide a complex narrative to the building's use.